Luna - The Shadow Thief
Player: Lexy | Race: Snow Leopard Mink | Class: Rogue (Thief) Level 3 Origin: New Ohara Market Quarter | Affiliation: Night Prowlers
Quick Reference
| Stat | Value | Stat | Value |
|---|---|---|---|
| AC | 13 | Initiative | +2 |
| HP | 18/18 | Speed | 30 ft |
| Prof Bonus | +2 | Passive Perception | 13 |
Devil Fruit: None (Only party member without Devil Fruit - can swim!) Alignment: Chaotic Neutral | XP: 900 / 2,700
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Saving Throws: DEX +4, INT +3 Proficient: DEX, INT
Skills
| Skill | Mod | Prof | Skill | Mod | Prof |
|---|---|---|---|---|---|
| Deception | +4 | ● | Perception | +3 | ● |
| Sleight of Hand | +6 | ★★ | Stealth | +6 | ★★ |
Expertise (★★): Sleight of Hand, Stealth (double proficiency bonus) Languages: Common, Mink Dialect
Combat
Attacks & Weapons
Rapier (Melee)
- Attack: +4 to hit (DEX +2 + Prof +2)
- Damage: 1d8+2 piercing
- Properties: Finesse
Shortbow (Ranged)
- Attack: +4 to hit (DEX +2 + Prof +2)
- Damage: 1d6+2 piercing
- Range: 80/320 ft
- Properties: Ammunition, two-handed
- Ammo: 20 arrows
Dagger (Melee or Thrown)
- Attack: +4 to hit (DEX +2 + Prof +2)
- Damage: 1d4+2 piercing
- Range (thrown): 20/60 ft
- Properties: Finesse, light, thrown
- Quantity: 2 daggers
Armor & Defense
- Armor: Thick Shirt (AC 11 + DEX 2) = AC 13
- Hit Dice: 3d8
- Death Saves: —
Class Features
Rogue (Thief) - Level 3
Sneak Attack (3d6)
- Frequency: Once per turn
- Requirements: Attack with advantage using finesse or ranged weapon, OR another enemy of target is within 5 ft (not incapacitated) and you don’t have disadvantage
- Damage: +3d6 extra damage
- Scaling: Increases to 4d6 at level 5
Cunning Action (Level 2)
- Action Type: Bonus action
- Options: Dash, Disengage, or Hide
- Usage: Every turn
Expertise (Level 1)
- Skills: Sleight of Hand, Stealth
- Effect: Double proficiency bonus (+4 instead of +2)
- Total Bonus: +6 for both skills
Thieves’ Cant (Level 1)
- Secret mix of dialect, jargon, and code
- Hide messages in seemingly normal conversation
- Recognized by other thieves and criminals
Steady Aim (Level 3)
- Action Type: Bonus action
- Effect: Gain advantage on next attack roll this turn
- Restriction: Cannot have moved this turn, speed becomes 0 until end of turn
- Tactical Use: Trade movement for accuracy
Thief Archetype (Level 3)
Fast Hands (Thief)
- Enhancement: Can use Cunning Action bonus action to:
- Make Dexterity (Sleight of Hand) check
- Use thieves’ tools to disarm trap or open lock
- Take Use an Object action
- Synergy: Combines with Cunning Action for versatile bonus actions
Second-Story Work (Thief)
- Climbing: No longer costs extra movement
- Running Jump: Distance increased by DEX modifier (+2 feet)
- Total Jump Bonus: +2 ft on running jumps
No Devil Fruit Powers
Luna is the only party member without a Devil Fruit, which provides unique advantages:
Advantages:
- Can Swim: No sea weakness, can perform water rescues
- No Seastone Vulnerability: Unaffected by seastone restraints
- Stealth Operations: Can infiltrate marine vessels and underwater locations
- Pure Skill: Relies entirely on natural Mink abilities and training
Strategic Role:
- Water rescue specialist
- Marine ship infiltration
- Seastone trap navigation
- Backup when Devil Fruit users are compromised
Resources & Tracking
Current Resources
- Sneak Attack: Available once per turn (no resource limit)
- Cunning Action: Available every turn
- Steady Aim: Available every turn (movement trade-off)
- Fast Hands: Available every turn
- Hit Dice: 3d8
Equipment
Carried:
- Rapier, Shortbow (20 arrows), Dagger x2
- Thick Shirt (AC 11 + DEX)
- Thieves’ tools
- Burglar’s Pack: Backpack, 1,000 ball bearings, 10 ft string, bell, 5 candles, crowbar, hammer, 10 pitons, hooded lantern, 2 flasks of oil, 5 days rations, tinderbox, waterskin, 50 ft hempen rope
Currency: — Berries
Personality & Background
Background: Thief
Feature - Underworld Contact Luna can always reach a fence or fixer willing to move stolen goods or share rumors, provided she pays a modest cut.
Personality
- Traits: Sizes up every room before speaking and always keeps an escape route in mind
- Ideals: Crew above all else—the people who chose her are worth any risk
- Bonds: Keeps a carved token from the tribe that exiled her as motivation to prove them wrong
- Flaws: Never turns down a risky wager, even when the odds look terrible
- Dream: To become the most elusive thief on the Grand Line while keeping her crew safe
Physical Description
- Race: Snow Leopard Mink
- Appearance: Feline features with snow leopard markings, fur, tail, and heightened senses
- Style: Favors dark, practical clothing for stealth operations
Mink Racial Traits
Snow Leopard Mink Abilities:
- Natural Weapons: Claws and bite (can use as unarmed strikes)
- Feline Agility: Enhanced reflexes and climbing ability
- Low-Light Vision: Can see in dim light as if it were bright light
- Keen Senses: Advantage on Perception checks relying on smell or hearing
- Electro (Potential): May develop electrical attacks as campaign progresses
- Sulong Form (Future): Full moon transformation (high-level ability)
Connections
Allies
- Night Prowlers - Thieves’ guild affiliation
- Party Members - Chosen crew, worth any risk
- Underworld Contacts - Fences and fixers across Grand Line
Antagonists
- Tribe Elders - Exiled Luna from her Mink tribe
- Law Enforcement - Thief wanted by authorities
Locations
- New Ohara Market Quarter - Home base, Night Prowlers territory
- Original Mink Tribe Location - Unknown, where she was exiled from
Progression Notes
Future Features
Level 4:
- Ability Score Improvement or Feat
- Consider: +2 DEX (increase AC and attacks), Alert, Mobile, or Skulker
Level 5:
- Sneak Attack: 4d6 (damage increase)
- Uncanny Dodge: Use reaction to halve damage from one attack
Level 7:
- Sneak Attack: 5d6
- Evasion: DEX save for half damage becomes no damage; failed save for half instead of full
Level 9:
- Sneak Attack: 6d6
- Supreme Sneak (Thief): Advantage on Stealth if you move no more than half your speed
Level 13:
- Use Magic Device (Thief): Can use magic items even if not normally allowed
ASI/Feat at Level 4
- Option 1: +2 DEX (16 DEX, +3 modifier) - Improves AC to 14, attacks to +5
- Option 2: Alert - +5 initiative, can’t be surprised, no advantage from hidden attackers
- Option 3: Mobile - +10 ft speed, ignore difficult terrain from Dash, no opportunity attacks from melee targets
- Option 4: Skulker - Hide when lightly obscured, missing ranged attack doesn’t reveal position, dim light doesn’t impose disadvantage
Campaign Moments
Session 1: Festival of Blades
Master Thief in Action
- Stole golden apple from Kalpa vendor with 23 sleight of hand roll
- Hid it “in her boob” to conceal from party
- Pickpocketed 5 drunk shipwrights simultaneously (16 sleight of hand)
- Looted 2 dead barbarians for 16,000 berries after tournament
- Total take Session 1: 32,000+ berries plus mysterious golden apple
- Quote: “I’m a thief. I’m supposed to steal stuff, guys.”
The Golden Apple Mystery
- Stolen fruit has FAINT swirl patterns (not obviously a devil fruit)
- Vendor claimed worth 30 million berries (suspicious)
- Nora examined it (21 perception): patterns not as potent as known devil fruits
- Currently in Luna’s possession, actual value/purpose unknown
- Party suspects it might be related to Iler’s fake devil fruits
Partnership with Nora
- Nora distracts apple vendor while Luna steals
- Quote: “I need my partner in crime”
- Pulled cart together as team during travel
- Split pickpocketing earnings 50/50 (8,000 berries each to Nora)
- Coordinated tavern schemes perfectly
Combat Coward (Smart Survivor)
- Immediately declared: “I don’t want to be in a battle fight”
- Hid behind rock formation using action + bonus action dash
- Only emerged to take single sneak attack shot (15 damage dealt, 8 after resistance)
- Returned to hiding immediately after attacking
- Quote: “I’m not dying for you people”
- Wisdom over bravery - stayed alive while contributing
Bird Obsession
- Asked multiple NPCs about acquiring a bird companion
- Inquired about pet markets and “cute, fluffy, fat birds”
- Discussed training birds to “peck out enemies’ eyes”
- Accepted promise from Sylen to buy her a bird eventually
- Asked bartender about owls specifically
- Quote: “Can we get a bird that can peck out my enemy’s eyes?”
Investigative Instincts
- Examined golden apple thoroughly (convinced Nora to help)
- Asked about slavery and human trafficking (connected to her backstory)
- Tried to connect party’s captured-slaves backstory to King Iler
- Sought information about Iler’s longhouse treasures
- Always thinking about next score
Session 3: Bar Fight & Statue Exploration
Speed Looting
- Successfully looted ALL bodies before anyone else could claim items
- Most proactive about collecting treasure
- Efficient and opportunistic in both combat and looting
- Maintains rogue archetype behavior consistently
Combat Precision
- Successful sneak attack with dagger (16+4=20 to hit)
- Stabbed enemy in lumbar region (lower back) for 8 damage
- Enemy fell lifelessly to ground
- Attempted to hide after attack but failed stealth check (rolled 6)
- Still attempting to maintain stealth even with one enemy left
Memorable Quotes
Thief Philosophy
“I’m a thief. I’m supposed to steal stuff, guys.” - Defending stealing the golden apple (Session 1)
“I’m not dying for you people. Somebody else goes.” - Refusing to join dangerous combat (Session 1)
“I need my partner in crime” - Luna to Nora during heist planning (Session 1)
Bird Obsession
“Can we get a bird that can peck out my enemy’s eyes?” - Asking party about bird companions (Session 1)
Character Moments
“I have a golden apple that they sell for 30 million berries. Anything else about the golden apple?” - Complete misunderstanding of fruit’s value/purpose (Session 1)
Relationships
Party Members
- Nora Shores: “Partner in crime” - coordinated distractions and thefts; split earnings 50/50; strong criminal chemistry; pulled cart together during travel
- Sylen Vaelmont: Promised to eventually buy Luna a bird companion
- The Party (General): Openly admits she won’t die for them; values self-preservation over heroics but still contributes to team success
NPCs
- Kalpa Apple Vendor: Victim of Luna’s theft (golden apple stolen); doesn’t know Luna took it
- 5 Shipwrights: Pickpocketing victims in Hamar tavern (lost 16,000 berries total)
- Bartender: Questioned about birds and owls
The Golden Apple Arc
Luna possesses a mysterious golden apple with faint swirl patterns, claimed to be worth 30 million berries. Its true nature remains unknown - potentially a weak devil fruit, fake fruit, or valuable artifact.
Character Development
Professional Thief Identity Luna makes no apologies for her kleptomania. She openly states “I’m a thief. I’m supposed to steal stuff” and sees theft as her profession rather than a moral failing. This honesty about her nature builds trust with the party in a paradoxical way.
Smart Survivor While she appears cowardly in combat (“I’m not dying for you people”), Luna demonstrates tactical wisdom. She hides, takes calculated sneak attacks, and preserves herself to fight another day. This survival instinct has likely kept her alive in dangerous situations.
Cat-Like Behavior As a Snow Leopard Mink, Luna exhibits feline characteristics:
- Hides stolen items in secretive places (“in her boob”)
- Stalks and observes before striking
- Independent and self-preserving
- Values comfort and safety
- Quick, precise movements in combat
Partnership Skills Despite being a “lone thief” archetype, Luna works excellently with Nora. Their coordinated cons (distraction + theft) show Luna can collaborate when it benefits her. She even splits earnings fairly (50/50), showing honor among thieves.
Internal Conflicts
- Greed vs. Team Loyalty: Takes valuable items but still contributes to party success
- Cowardice vs. Competence: Calls herself a coward but delivers killing blows when needed
- Independence vs. Connection: Wants bird companion, forms partnership with Nora despite loner tendencies
Combat Evolution
- Session 1: Hid entire fight, single sneak attack (8 damage after resistance)
- Session 3: More confident, delivered 8 damage killing blow with dagger
- Learning to balance safety with effectiveness
- Speed looting shows improved opportunism and timing
The Slavery Mystery Luna’s background involves being transported as a slave before shipwreck. Her continued investigation into human trafficking suggests this trauma drives her actions. She asks NPCs about slavery and tries to connect it to major villains.
Combat Tactics
Stealth Approach
- Hide using Cunning Action (Stealth +6)
- Attack with advantage from hidden position
- Sneak Attack: +3d6 damage
- Disengage using Cunning Action if needed
Steady Aim Tactic
- Don’t move on your turn
- Use Steady Aim (bonus action) for advantage
- Attack with advantage
- Sneak Attack: +3d6 damage
- Speed becomes 0 (already didn’t move)
Fast Hands Utility
- Open locks mid-combat (bonus action with thieves’ tools)
- Disarm traps while fighting (bonus action)
- Use objects like caltrops, ball bearings, lantern oil (bonus action)
- Pickpocket during social encounters (bonus action)
Mobility Options
- Second-Story Work: Climb without penalty
- Running jumps: +2 ft distance
- Cunning Action Dash: Double movement (60 ft total)
Unique Party Role
The Only Swimmer:
- Can rescue Devil Fruit users from water
- Can scout underwater locations
- Can board ships from below waterline
- Can escape via water when others cannot
The Pure Martial:
- No Devil Fruit reliance
- Operates in any environment
- Undetectable by Haki focused on Devil Fruits
- Can use seastone-laced weapons without penalty
The Infiltrator:
- Highest Stealth in party (+6)
- Expertise in Sleight of Hand (+6)
- Thieves’ tools proficiency
- Underworld contacts for information
Notes
Personality Hooks: Quick with a smirk, quicker with her hands, loves to gamble on impossible odds
Role in Party:
- Stealth specialist (Stealth +6, Expertise)
- Skill monkey (Expertise, Fast Hands)
- Water rescue (only swimmer)
- Infiltration expert (Cunning Action, Second-Story Work)
- Burst damage (Sneak Attack 3d6)
- Face/deception (Deception +4, CHA +2)
Strategic Value:
- Only party member who can swim
- Can operate in seastone environments
- Expertise skills unmatched by others
- Underworld connections for information gathering
Last Updated: 2025-11-03